[][src]Enum openvr::system::HiddenAreaMeshType

pub enum HiddenAreaMeshType {
    Standard,
    Inverse,
}

Variants

Standard

The mesh that covers pixels which cannot be seen by the wearer of the HMD for optical reasons.

Inverse

The inverse of Standard, useful for doing full-screen render passes such as postprocessing.

Trait Implementations

impl Default for HiddenAreaMeshType[src]

Auto Trait Implementations

impl RefUnwindSafe for HiddenAreaMeshType

impl Send for HiddenAreaMeshType

impl Sync for HiddenAreaMeshType

impl Unpin for HiddenAreaMeshType

impl UnwindSafe for HiddenAreaMeshType

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.