[][src]Struct openvr::system::HiddenAreaMesh

pub struct HiddenAreaMesh<'a> { /* fields omitted */ }

A triangle mesh containing geometry determined by HiddenAreaMeshType.

Render this mesh with backface culling disabled since the winding order of the vertices can be different per-HMD or per-eye.

Trait Implementations

impl<'a> Deref for HiddenAreaMesh<'a>[src]

type Target = [[f32; 2]]

The resulting type after dereferencing.

Auto Trait Implementations

impl<'a> RefUnwindSafe for HiddenAreaMesh<'a>

impl<'a> !Send for HiddenAreaMesh<'a>

impl<'a> !Sync for HiddenAreaMesh<'a>

impl<'a> Unpin for HiddenAreaMesh<'a>

impl<'a> UnwindSafe for HiddenAreaMesh<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.