[][src]Struct openvr::render_models::Model

pub struct Model<'a> { /* fields omitted */ }

3D geometry for rendering as an indexed triangle list

Methods

impl<'a> Model<'a>[src]

pub fn vertices(&self) -> &[Vertex][src]

pub fn indices(&self) -> &[u16][src]

pub fn diffuse_texture_id(&self) -> Option<TextureId>[src]

Trait Implementations

impl<'a> Drop for Model<'a>[src]

Auto Trait Implementations

impl<'a> RefUnwindSafe for Model<'a>

impl<'a> !Send for Model<'a>

impl<'a> !Sync for Model<'a>

impl<'a> Unpin for Model<'a>

impl<'a> UnwindSafe for Model<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.