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use super::{sys, VkDevice_T, VkInstance_T, VkPhysicalDevice_T, VkQueue_T}; #[derive(Debug, Copy, Clone)] pub struct Texture { pub handle: Handle, pub color_space: ColorSpace, } #[repr(C)] pub struct Bounds { pub min: (f32, f32), pub max: (f32, f32), } pub mod vulkan { use super::*; #[repr(C)] #[derive(Debug, Copy, Clone)] pub struct Texture { pub image: u64, pub device: *mut VkDevice_T, pub physical_device: *mut VkPhysicalDevice_T, pub instance: *mut VkInstance_T, pub queue: *mut VkQueue_T, pub queue_family_index: u32, pub width: u32, pub height: u32, pub format: u32, pub sample_count: u32, } unsafe impl Send for Texture{} unsafe impl Sync for Texture{} } #[derive(Debug, Copy, Clone)] pub enum Handle { Vulkan(vulkan::Texture), OpenGLTexture(usize), OpenGLRenderBuffer(usize), } #[derive(Debug, Copy, Clone, Eq, PartialEq)] pub enum ColorSpace { Auto = sys::EColorSpace_ColorSpace_Auto as isize, Gamma = sys::EColorSpace_ColorSpace_Gamma as isize, Linear = sys::EColorSpace_ColorSpace_Linear as isize, }