[−][src]Module openvr::compositor
The Compositor
implements distortion, prediction, synchronization and other subtle issues that can be a challenge to
get operating properly for a solid VR experience.
Applications call WaitGetPoses to get the set of poses used to render the camera and other tracked objects, render
the left and right eyes as normal (using the info provided by System
) and finally submit
those undistorted
textures for the Compositor
to display on the output device.
It is recommended that you continue presenting your application's own window, reusing either the left or right eye camera render target to draw a single quad (perhaps cropped to a lower fov to hide the hidden area mask).
Re-exports
pub use self::texture::Texture; |
Modules
compositor_error | |
texture |
Structs
CompositorError | |
WaitPoses |